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Regarded as one of the classic AD&D adventures, The Ghost Tower of Inverness is a very strange module that is the second of the Competition. In , TSR published the module named “The Ghost Tower of Inverness” with the module code “C2”. It was written by Allen Hammack and. compared and differed. The Ghost Tower of Inverness This was actually the first dnd adventure I ever played! I ran four characters (of the.

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Shattered Lands Dark Sun: The “twist” at the end is that any character that was killed by the gem can be restored to life by the Duke’s Seer.

Skill Based buy or gain skills.

Did you complete it? Turns out it was just an illusionary fireball, but they still died to it. Endless Quest Books Systemless Gamebooks.

The room with the fire giant proved insanely tough both when I was lf player and when I ran it. In an interesting twist, the tower itself is ruined, but when you access the tower from the dungeon, you travel back in time to when it was still standing. Players may choose from one of five pre-determined characters listed in the module. In a episode of the ABC sitcom The Goldbergs season 3, episode 20the main character runs his gym class through the module.

Please select a support frequency. The monster tossed a huge fireball at the party and they all failed their saves and died. What were the highlights for your group?

Join Date Feb Posts Sorry, your blog cannot share posts by email. Sure, it fills the bill. The Gorgon’s Alliance Planescape: Level Based Earn XP and level up. Be prepared to draw a diagram inverenss save time and frustration.

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I have actually worked the back story of this module in the history of Aquerra with some name and detail changes, d&dd course and while I ran it many years ago in pre-Aquerra 1E days – I have it reserved for a special use in my current setting – and will not run it unless the circumstances develop that allow for it to be played. The Genie’s Curse Birthright: Posted By Morrus Friday, 28th December, From the Front Page: Tournament Points are added, or deducted, from both team and individual scores depending on how characters choose to handle the situations they encounter.

It is interesting to see how everyone’s experiences compared and differed.

Review of C2: The Ghost Tower of Inverness – Merric’s Musings

Saturday, 17th January, No Web Links Found. When I was a player, we totally didn’t get the chessboard room and got zapped a bunch, but thhe later when I ran it, players had become more savvy plus we were all older and it proved to be a cinch. The player characters go on a quest to find the fabled Soul Gem, a legendary artifact of great power.

The Ghost Tower of Inverness – your experiences?

As module “C2”, it was the second in the C series of invernrss, a group of unrelated adventures originally designed for competition play. Lawrence Schickin his book Heroic Worldscalled the Ghost Tower “a topsy-turvy dungeon full of interesting and deadly problems”.

Review of C2: The Ghost Tower of Inverness

My experience taught me this: Return to the Ghost Tower of Inverness. Page 1 of 4 1 2 3 4 Last Jump to page: Reset Fields Log in. S&d version is quite rare and highly prized by collectors. Part of my dissatisfaction with the module can be linked to its artwork: Magical puzzles created by an insane but powerful wizard?

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Posting Quick Reply – Please Wait. Monsters with no way of surviving in their room content to wait for PCs so they can fight? Random Attribute Generation during Character Creation. Might make for an interesting one-shot adventure if updated to 3.

The Ghost Tower of Inverness – your experiences?

Discinque – A thief who attempted to steal jewels from the crown, only to fall off the wall on top of the guard patrol. Greyhawk locations Greyhawk modules. Written by Creighton Broadhurst and Steve Pearce, the four-hour adventure advanced the story several years and featured encounters based on what would remain in the tower after the original expedition.

Eventually, the Duke gets together a group of criminals err… adventurers to do the job for him, lest they be executed otherwise. Also, unlike the tournament version, which often specifically states how much damage inverhess take from certain actions, in the non-tournament version characters are subject to normal random damage rolls. In addition to the scenario, it also contained pregenerated characters and rules for scoring if you actually want to run it as a tournament.